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| Centaur |
Centaurs are human above the waist and horse below. They are hardy travellers who can buck an attacker off and carry a rider, but no armour made for two legs fits them below the waist.
Centaurs are wanderers of the wild places: proud, reclusive herds that roam wide territories, distrust settled folk, and by some tellings came first from the Feywild. They are famous archers and trackers. |
| Stats | STR +1, INT +1, WIS -1, CHA -1 |
| Senses | Infravision |
| Born with | Hardiness (extra movement); Buck; foraging; speaks Elvish. |
| Strengths | Hardy; can carry a rider |
| Drawbacks | no armour on waist, legs or hooves |
| Can be | Fighter, Thief, Cleric, Druid, Bard, Apprentice |
| Can't be | Mage |
| Same classes as | Aarakocran, Duergar, Dwarf |
| Where to find your kin |
| Wyvern's Tower | lives there: The path east from Thalos leads to a Centaur Village: huts around the Centaur Clearing, before the twin towers. |
| Plains | suggested: The open plains north of Midgaard are ground a centaur can run on. |
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