SUINEVERE   Sega Saturn Hacks and Homebrew

SATURN LINK : MIDGAARD   Apprentice
Guides » Handbook » Classes » Apprentice
Apprentice
Apprentices stay at level 1 and learn only the common non-combat skills while they find their feet. When they have chosen a path they use TRAIN with a teacher of that class to become it, so save a training session for the change.

Every hero starts as somebody else: a farmer, a scribe, a hireling who carried the torch. In the old tales a crowd of villagers set out and only the survivors become heroes. The apprentice is that life before the adventure starts.
In shortStays at level 1 learning common skills, then trains into any class it qualifies for, including trade classes
NeedsINT 5, WIS 5
Specialises intoArtisan, Gaoler, Sailor, Scholar, or any other class
Racesall 25
HELP APPRENTICE in game tells you more; QUALIFY lists what you could train into now.
AbilitiesApprentice by level   Specialists: Artisan, Gaoler, Sailor, Scholar
Where to train and find your peers
Mud SchoolZump's Guild Room and the training rooms where everyone starts.
The School TowerA teaching tower of ten rings, west from the temple.
MidgaardThe guilds of every class are a short walk from the temple.
« Bard
[guides] [handbook] [races] [classes] [world] [levels] [help] [search] [home] [play]