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SATURN LINK : MIDGAARD   Normal sight
Guides » Handbook » Races » Senses » Normal sight
Normal sight
Sees by light alone: a dark room shows nothing, not even its exits.
Most of the world is lit, but caves, cellars, tombs and many indoor rooms are dark, and outdoors it grows dark at night. In a dark room a character with normal sight is told only that they cannot see anything: no description, no exits, no items and no creatures.
Outdoors, a bright moon helps. Under a full or nearly full moon the room itself can be seen, and a full moon shows the creatures in it too. Underground and indoors the moon is no help.
Carry a light. HOLD a torch or a lantern and you see a dark room as if it were lit. Torches burn down and rain puts them out; a lantern keeps burning in the rain but needs lamp oil. Anything that glows is visible in the dark to everyone.

Humans see only as far as their light reaches, which is why the torch, the lantern and the ten-foot pole are every adventurer's first purchases.
Races born with itAarakocran, Half Ogre, Human, Lizard Man, Minotaur, Ogre
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