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| What the Conjurer class learns, by level. Automatic abilities arrive when you reach the level; the rest you can learn from then on, from a guildmaster with PRACTICE or GAIN. QUALIFY in game shows what you can learn now. |
| Conjurer is a specialist Mage class, trained into later with TRAIN. |
| Level | Automatic | Can learn |
| 1 | Magic Missile, Read Magic, Recall, Resist Magic Missiles, Revoke, Scroll Scribing, Shield, Summon Marker, Wands, Write | Erase Scroll, Magical Aura, Memorize, Prestidigitation, Repairing Aura, Spider Climb, Swim, Ventriloquate, Wizards Chest |
| 2 | Summon Steed | Animate Item, Blur, Detect Undead, Enchant Arrows, Enlarge Object, Infravision, Light, Obscure Self, Resist Poison |
| 3 | Grease, Summon Companion, Watchful Hound | Detect Metal, Dream, Feather Fall, Floating Disc, Knock, Know Alignment, Resist Gas, Sleep, Summoning Ward, Wizard Lock |
| 4 | Acid Arrow | Burning Hands, Detect Poison, Detect Water, Endless Hunger, Fake Food, Fake Spring, Friends, Frost, Mage Armor, Resist Acid |
| 5 | Wall of Stone, Water Cannon | Charm Ward, Detect Gold, Detect Magic, Dispel Magic, Faerie Fire, Harden, Lesser Mend, Mystic Shine, Resist Cold, Spook |
| 6 | Find Familiar | Augury, Charm, Detect Invisible, Illusory Wall, Meld, Resist Electricity, Shocking Grasp, Stinking Cloud |
| 7 | Insect Plague, Monster Summoning, Pass Door | Darkness, Detect Hidden, Fireball, Ghost Sound, Invisibility, Refit, Resist Fire, Tourettes |
| 8 | Conjure Ammunition, Wall of Darkness | Elemental Storm, Faerie Fog, Fear, Identify Object, Lightning Bolt, Resist Disease, Shatter, Spellcraft, Teleportation Ward |
| 9 | Ice Sheet, Scatter | Awe, Comprehend Languages, Daydream, Farsight, Flameshield, Magic Mouth, Mirage |
| 10 | Teleport | Arcane Mark, Gust of Wind, Locate Object, Phantom Hound, Resist Arrows, Slow, Ugliness |
| 11 | Channeled Missiles, Wall of Ice | Acid Fog, Claireaudience, Feeblemind, Heat Metal, Improved Repairing Aura, Mirror Image, Suppress Aroma |
| 12 | Shelter | Clairevoyance, Confusion, Delirium, Destroy Object, Globe, Haste, Laughter |
| 13 | Gate, Word of Recall | Distant Vision, Earthquake, Feign Death, Frenzy, Reinforce, Resist Paralysis, Resist Polymorph |
| 14 | Wall of Air | Animate Weapon, Arcane Possession, Know Value, Mass Invisibility, Scribe, Silence |
| 15 | Blink, Flaming Sword | Climb, Ensnare, Fake Weapon, Hold, Irritation |
| 16 | Dismissal | Chain Lightning, Choke, Fake Armor, Forecast Weather, Free Movement, Meditation |
| 17 | Marker Summoning, Wall of Fire | Clarify Scroll, Fools Gold, Portal, Recharge Wand, Siphon |
| 18 | Scroll Familiarity, Summon | Resist Petrification, Reverse Gravity, See Aura, Web |
| 19 | Acid Spray, Wall of Force | Forget, Improved Invisibility, Stone Flesh |
| 20 | Marker Portal | Cloudkill, Enchant Armor, Nightmare, Repulsion, Scry |
| 21 | Summon Enemy, Teleport Object | Alchemy, Command, Immunity, Mass Haste |
| 22 | Meteor Storm | Detect Sentience, Disenchant Item, Enchant Weapon, Greater Globe |
| 23 | Cogniportive, Conjure Nexus | Combat Precognition, Dragonfire, Mind Block, Time Stop |
| 24 | Returning, Summon Flyer | Anchor, Delay, Frailty |
| 25 | Demon Gate, Flaming Ensnarement | Disintegrate, Geas, Spell Turning |
| 26 | | Improved Alchemy |
| 30 | Summon Army | |
| 35 | Planeshift | |
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