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| What the Shaman class learns, by level. Automatic abilities arrive when you reach the level; the rest you can learn from then on, from a guildmaster with PRACTICE or GAIN. QUALIFY in game shows what you can learn now. |
| Shaman is a specialist Cleric class, trained into later with TRAIN. |
| Level | Automatic | Can learn |
| 1 | Blunt Weapon Specialization, Convert, Read Prayer, Recall, Restore Smell, Revoke, Write | Annul, Cause Light Wounds, Cure Light Wounds, Marry, Protection Bless, Relics, Scroll Scribing, Swim |
| 2 | Sense Life | |
| 3 | | Bury, Minor Infusion |
| 4 | Nourishing Food | |
| 5 | Create Food | Alchemy, Cure Deafness, Deafness |
| 6 | Create Water | Earth to Mud |
| 7 | Adoption | Bless, Curse |
| 8 | Protection Paralyzation | Paralyze |
| 9 | | Earthshield, Moderate Infusion |
| 10 | | Restore Voice, Sense Invisible |
| 11 | Protection Poison | Remove Poison, Unholy Poison |
| 12 | Protection Disease | Sober |
| 13 | Sanctuary | Sanctum |
| 14 | | Cleanliness, Fertilize |
| 15 | | Guardian Hearth, Rockskin |
| 16 | | Herding, Improved Alchemy, Sanctify Room, Tremor |
| 17 | | Blindsight, Cure Blindness, Half Attack, Major Infusion |
| 18 | Protection Elements | Retribution |
| 19 | | Flesh Rock, Rock Flesh |
| 20 | Mass Mobility | Refuge |
| 21 | | Drunken Stupor, Moral Balance, Stasis |
| 22 | Curse Item | Neutralize Item |
| 23 | Linked Health | Meditation |
| 24 | | Neutralize Land, Nullification |
| 25 | | Acid Healing, Elemental Aid |
| 30 | Holy Day | |
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