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| What the Missionary class learns, by level. Automatic abilities arrive when you reach the level; the rest you can learn from then on, from a guildmaster with PRACTICE or GAIN. QUALIFY in game shows what you can learn now. |
| Missionary is a specialist Cleric class, trained into later with TRAIN. |
| Level | Automatic | Can learn |
| 1 | Convert, Divine Luck, Ranged Weapon Specialization, Read Prayer, Recall, Restore Smell, Revoke, Write | Annul, Marry, Protection Bless, Relics, Scroll Scribing, Swim |
| 2 | Sense Life | |
| 3 | Bury | |
| 4 | | Position, Protection Undead |
| 5 | Create Food | Birds Eye |
| 6 | Create Water | Sense Traps |
| 7 | | Electric Strike, Sense Devotion |
| 8 | Protection Paralyzation | Revival |
| 9 | | Airyform, Minor Infusion |
| 10 | Sense Magic | Sense Invisible |
| 11 | Sense Hidden | Protection Poison |
| 12 | | Protection Disease |
| 13 | Sanctuary | Blood Curse |
| 14 | | Holy Wind |
| 15 | | Remove Curse, Wings |
| 16 | | Etherealness, Herding, Sense Parish |
| 17 | Blindsight | Half Attack |
| 18 | Retribution | Protection Elements |
| 19 | | Chain Strike |
| 20 | Mass Mobility | Monolith |
| 21 | Moral Balance | Gateway |
| 22 | | Moderate Infusion, Neutralize Item |
| 23 | Linked Health | Change Weather |
| 24 | Nullification | Undeniable Faith |
| 25 | | Electric Healing, Elemental Aid |
| 30 | Sermon | |
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