|
| A B C D E F G H I L M N P Q R S T U V W |
| Planar Empowering (ranks 1 to 10) |
| The ability to use cosmology magic at a higher power level, producing longer and more malicious/beneficial effects. |
| Improves | cosmology skills |
| Needs | class level 31 + 6 x rank, CHA 13 + rank, INT 13 + rank |
| Planar Extending (ranks 1 to 10) |
| The ability to use cosmology magic that last even longer. |
| Improves | cosmology skills |
| Needs | class level 30 + 6 x rank, CON 13 + rank, STR 13 + rank |
| Planar Finessing (ranks 1 to 10) |
| The ability to use cosmology magic using less mana/movement. |
| Improves | cosmology skills |
| Needs | class level 29 + 6 x rank, WIS 13 + rank, DEX 13 + rank |
| Plant Growing (ranks 1 to 10) |
| The ability to cast plant growing chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. |
| Improves | plant growth skills |
| Needs | class level 26 + 5 x rank, WIS 12 + rank |
| Plant Mastering (ranks 1 to 10) |
| The ability to cast plant controlling chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. |
| Improves | plant control skills |
| Needs | class level 26 + 5 x rank, WIS 12 + rank |
| Poisoning (ranks 1 to 10) |
| The ability to make and handle more powerful poisons. |
| Improves | poisoning skills |
| Needs | class level 10 + 5 x rank, INT 12 + rank |
| Polearm Focus (ranks 1 to 10) |
| The ability for fighters to wield higher level polearm-class weapons. |
| Improves | Polearm Specialization |
| Needs | class level 27 + 5 x rank, STR 10 + rank |
| Polearm Piercing (ranks 1 to 10) |
| The ability to do more damage when using a piercing-type polearm-class weapon. |
| Improves | Polearm Specialization |
| Needs | class level 27 + 5 x rank, STR 15 + rank |
| Polearm Slicing (ranks 1 to 10) |
| The ability to do more damage when using a slashing/slicing-type polearm-class weapon. |
| Improves | Polearm Specialization |
| Needs | class level 27 + 5 x rank, STR 15 + rank |
| Polearm Striking (ranks 1 to 10) |
| The ability to hit more often when using a polearm-class weapon. |
| Improves | Polearm Specialization, Set Polearm, Hold The Line, Forceback |
| Needs | class level 24 + 5 x rank, DEX 15 + rank |
| Power Abjuring (ranks 1 to 10) |
| The ability to cast abjuration spells at a higher power level, producing longer and more malicious/beneficial magic. |
| Improves | abjuration skills |
| Needs | class level 19 + 5 x rank, CHA 9 + rank, INT 9 + rank |
| Power Altering (ranks 1 to 10) |
| The ability to cast alteration spells at a higher power level, producing longer and more malicious/beneficial magic. |
| Improves | alteration skills |
| Needs | class level 19 + 5 x rank, CHA 9 + rank, INT 9 + rank |
| Power Conjuring (ranks 1 to 10) |
| The ability to cast conjuration spells at a higher power level, producing longer and more malicious/beneficial magic. |
| Improves | conjuration skills |
| Needs | class level 19 + 5 x rank, CHA 9 + rank, INT 9 + rank |
| Power Divining (ranks 1 to 10) |
| The ability to cast divination spells at a higher power level, producing longer and more malicious/beneficial magic. |
| Improves | divination skills |
| Needs | class level 1 + 3 x rank, CHA 9 + rank, INT 9 + rank |
| Power Enchanting (ranks 1 to 10) |
| The ability to cast enchantment/charm spells at a higher power level, producing longer and more malicious/beneficial magic. |
| Improves | enchantment skills |
| Needs | class level 19 + 5 x rank, CHA 9 + rank, INT 9 + rank |
| Power Illusing (ranks 1 to 10) |
| The ability to cast illusion spells at a higher power level, producing longer and more malicious/beneficial magic. |
| Improves | illusion skills |
| Needs | class level 19 + 5 x rank, CHA 9 + rank, INT 9 + rank |
| Power Illusing (ranks 1 to 10) |
| The ability to cast illusion spells at a higher power level, producing longer and more malicious/beneficial magic. |
| Improves | illusion skills |
| Needs | class level 19 + 5 x rank, CHA 9 + rank, INT 9 + rank |
| Power In/Evoking (ranks 1 to 10) |
| The ability to cast invocation/evocation spells at a higher power level, producing longer and more malicious/beneficial magic. |
| Improves | invocation skills |
| Needs | class level 19 + 5 x rank, CHA 9 + rank, INT 9 + rank |
| Power Sailing (ranks 1 to 10) |
| The ability to use sea travel at a higher power level, producing longer and more malicious/beneficial effect. |
| Improves | sea travel skills |
| Needs | class level 1 + 3 x rank, CHA 9 + rank, INT 9 + rank |
| Power Transmuting (ranks 1 to 10) |
| The ability to cast transmutation spells at a higher power level, producing longer and more malicious/beneficial magic. |
| Improves | transmutation skills |
| Needs | class level 19 + 5 x rank, CHA 9 + rank, INT 9 + rank |
| Power Traveling (ranks 1 to 10) |
| The ability to perform traveling skills at a higher power level, producing more effective results. |
| Improves | travel skills |
| Needs | class level 1 + 3 x rank, CHA 9 + rank, INT 9 + rank |
| Preserving (ranks 1 to 10) |
| The ability to cast preserving-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. |
| Improves | preserving skills |
| Needs | class level 24 + 5 x rank, CON 12 + rank |
| Protecting (ranks 1 to 10) |
| The ability to cast holy protection-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost. |
| Improves | holy protection skills |
| Needs | class level 27 + 5 x rank, CHA 12 + rank |
| [guides] [handbook] [races] [classes] [world] [levels] [help] [search] [home] [play] |