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SATURN LINK : MIDGAARD   Expertises: P
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A B C D E F G H I L M N P Q R S T U V W
Planar Empowering (ranks 1 to 10)
The ability to use cosmology magic at a higher power level, producing longer and more malicious/beneficial effects.
Improvescosmology skills
Needsclass level 31 + 6 x rank, CHA 13 + rank, INT 13 + rank
Planar Extending (ranks 1 to 10)
The ability to use cosmology magic that last even longer.
Improvescosmology skills
Needsclass level 30 + 6 x rank, CON 13 + rank, STR 13 + rank
Planar Finessing (ranks 1 to 10)
The ability to use cosmology magic using less mana/movement.
Improvescosmology skills
Needsclass level 29 + 6 x rank, WIS 13 + rank, DEX 13 + rank
Plant Growing (ranks 1 to 10)
The ability to cast plant growing chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Improvesplant growth skills
Needsclass level 26 + 5 x rank, WIS 12 + rank
Plant Mastering (ranks 1 to 10)
The ability to cast plant controlling chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Improvesplant control skills
Needsclass level 26 + 5 x rank, WIS 12 + rank
Poisoning (ranks 1 to 10)
The ability to make and handle more powerful poisons.
Improvespoisoning skills
Needsclass level 10 + 5 x rank, INT 12 + rank
Polearm Focus (ranks 1 to 10)
The ability for fighters to wield higher level polearm-class weapons.
ImprovesPolearm Specialization
Needsclass level 27 + 5 x rank, STR 10 + rank
Polearm Piercing (ranks 1 to 10)
The ability to do more damage when using a piercing-type polearm-class weapon.
ImprovesPolearm Specialization
Needsclass level 27 + 5 x rank, STR 15 + rank
Polearm Slicing (ranks 1 to 10)
The ability to do more damage when using a slashing/slicing-type polearm-class weapon.
ImprovesPolearm Specialization
Needsclass level 27 + 5 x rank, STR 15 + rank
Polearm Striking (ranks 1 to 10)
The ability to hit more often when using a polearm-class weapon.
ImprovesPolearm Specialization, Set Polearm, Hold The Line, Forceback
Needsclass level 24 + 5 x rank, DEX 15 + rank
Power Abjuring (ranks 1 to 10)
The ability to cast abjuration spells at a higher power level, producing longer and more malicious/beneficial magic.
Improvesabjuration skills
Needsclass level 19 + 5 x rank, CHA 9 + rank, INT 9 + rank
Power Altering (ranks 1 to 10)
The ability to cast alteration spells at a higher power level, producing longer and more malicious/beneficial magic.
Improvesalteration skills
Needsclass level 19 + 5 x rank, CHA 9 + rank, INT 9 + rank
Power Conjuring (ranks 1 to 10)
The ability to cast conjuration spells at a higher power level, producing longer and more malicious/beneficial magic.
Improvesconjuration skills
Needsclass level 19 + 5 x rank, CHA 9 + rank, INT 9 + rank
Power Divining (ranks 1 to 10)
The ability to cast divination spells at a higher power level, producing longer and more malicious/beneficial magic.
Improvesdivination skills
Needsclass level 1 + 3 x rank, CHA 9 + rank, INT 9 + rank
Power Enchanting (ranks 1 to 10)
The ability to cast enchantment/charm spells at a higher power level, producing longer and more malicious/beneficial magic.
Improvesenchantment skills
Needsclass level 19 + 5 x rank, CHA 9 + rank, INT 9 + rank
Power Illusing (ranks 1 to 10)
The ability to cast illusion spells at a higher power level, producing longer and more malicious/beneficial magic.
Improvesillusion skills
Needsclass level 19 + 5 x rank, CHA 9 + rank, INT 9 + rank
Power Illusing (ranks 1 to 10)
The ability to cast illusion spells at a higher power level, producing longer and more malicious/beneficial magic.
Improvesillusion skills
Needsclass level 19 + 5 x rank, CHA 9 + rank, INT 9 + rank
Power In/Evoking (ranks 1 to 10)
The ability to cast invocation/evocation spells at a higher power level, producing longer and more malicious/beneficial magic.
Improvesinvocation skills
Needsclass level 19 + 5 x rank, CHA 9 + rank, INT 9 + rank
Power Sailing (ranks 1 to 10)
The ability to use sea travel at a higher power level, producing longer and more malicious/beneficial effect.
Improvessea travel skills
Needsclass level 1 + 3 x rank, CHA 9 + rank, INT 9 + rank
Power Transmuting (ranks 1 to 10)
The ability to cast transmutation spells at a higher power level, producing longer and more malicious/beneficial magic.
Improvestransmutation skills
Needsclass level 19 + 5 x rank, CHA 9 + rank, INT 9 + rank
Power Traveling (ranks 1 to 10)
The ability to perform traveling skills at a higher power level, producing more effective results.
Improvestravel skills
Needsclass level 1 + 3 x rank, CHA 9 + rank, INT 9 + rank
Preserving (ranks 1 to 10)
The ability to cast preserving-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Improvespreserving skills
Needsclass level 24 + 5 x rank, CON 12 + rank
Protecting (ranks 1 to 10)
The ability to cast holy protection-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Improvesholy protection skills
Needsclass level 27 + 5 x rank, CHA 12 + rank
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