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Guides » Handbook » Classes » Thief » Trapper abilities
What the Trapper class learns, by level. Automatic abilities arrive when you reach the level; the rest you can learn from then on, from a guildmaster with PRACTICE or GAIN. QUALIFY in game shows what you can learn now.
Trapper is a specialist Thief class, trained into later with TRAIN.
LevelAutomaticCan learn
1Carpentry, Detect Bombs, Edged Weapon Specialization, Recall, Taxidermy, Thieves Cant, Wainwrighting, WriteApothecary, Caltrops, Climb, Ranged Weapon Specialization, Swim, Sword Specialization
2 Hide, Trophy Count
3Avoid TrapsIdentify Bombs
4 Detect Traps, Find Water
5Strategic RetreatIdentify Traps
6 Dodge, Herding, Sneak
7Use PoisonIdentify Poison, Mark Trapped
8Lay TrapsRemove Traps, Rope Tricks
9ListenRope Trip, Sneak Attack, Wilderness Sounds
10 AutoDetect Traps
11ParryBronco Busting, True Shot
12 AutoCaltrops, Track
13ObserveSap, Wilderness Lore
14 Lure, Plant Item
15Back StabRead Magic
16 Bind, Dazzling Caltrops
17Second AttackMake Bombs
18 Animal Taming, Detection
19Cage BuildingRunning Fight
20 Pin, Scrapping, Set Alarm
21CageConceal Pathway, Domesticating, Set Timer
22 Half Attack, Snipe
23ShadowAnimal Trading
24 Animal Training, Detonate Bombs, Disabling Caltrops
25Kamikaze, Trap Immunity 
30Death Trap 
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