SUINEVERE   Sega Saturn Hacks and Homebrew

SATURN LINK : MIDGAARD   Mer abilities
Guides » Handbook » Classes » Druid » Mer abilities
What the Mer class learns, by level. Automatic abilities arrive when you reach the level; the rest you can learn from then on, from a guildmaster with PRACTICE or GAIN. QUALIFY in game shows what you can learn now.
Mer is a specialist Druid class, trained into later with TRAIN.
LevelAutomaticCan learn
1Druidic, My Plants, Phosphorescence, Read Runes, Recall, Shape Shift, Summon Seaweed, Swim, WriteAquatic Pass, Climb, Fish Gills, Hand to hand combat, Herbology, Polearm Specialization, Predict Tides, Revoke, Scroll Scribing, Sea Lore, Shards
2Sense WaterDarkvision
3Filter WaterAnimal Bonding, Bestow Name, Snuff Flame, Summon Chum
4Eel ShockFind Driftwood, Locate Animals
5 Speak With Animals, Water Walking
6Summon CoralAiry Aura, Calm Animal
7Bloody WaterFeel Electricity, Know Plants, Water Cover
8 Animal Companion, Underwater Action, Water Hammer
9Summon SchoolAnimal Friendship, Call Companion, Calm Wind
10DrownWaterguard
11Reef WalkingCall Mate, Venom Ward
12High TideCharm Animal, Whisperward
13Land LungsCapsize
14Feeding FrenzyMuddy Grounds, Observe
15Calm SeasWarning Winds
16 Summon Jellyfish
17Second TotemFlippers
18 Flood, Hippieness
19Sift WrecksRust Curse
20Favorable WindsSense Fluids
21 Animal Spy, Tide Moon
22Animal GrowthHalf Attack, Neutralize Poison
23 Sense Gems, Tidal Wave
24WaterspoutCharm Area
25 Fishy Fecundity, Whirlpool
30Tsunami 
« Gaian  |  SkyWatcher »
[guides] [handbook] [races] [classes] [world] [levels] [help] [search] [home] [play]