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PROP HAVERESISTER
Property   : Prop_HaveResister
Targets    : Items
Parameters : resistance names followed by percentages
Parameters : Parameters may be followed by an optional mask
Example    : magic 50% poison -10%
Example    : magic poison 50% pierce -10% MASK=-RACE +Dwarf
Description:
So long as the item with this property is owned, the owner will gain certain resistances and immunities in the parameters. The effects which may be included are:
Resistances: gas fire electricity mind magic cold acid water evil (undead)
Resistances: justice (as per many thief abilities)
Resistances: weapons blunt pierce slash non-magical-weapons non-silver-weapons
Resistances:  -- weapons get reduced % damage per round, lvl based, with limits.
:          :  -- always modifier makes weapon resists always work, no limits.
Resistances: spell chant song prayer thief_skill (ability types)
Resistances: enchantment/charm kicking vexing conjuration (ability domains)
Immunities : teleport (includes gate, summon) holy disease poison
Misc       : debuf-duration (pct is the maximum debuf ticks remain)

The parameters may also END with the key word MASK= followed by a mask.  This mask will select which kinds of mobs and players will be affected by this property. See ZAPPERMASKS for more information on zapper mask syntax.
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