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INSTANCEAREA
Property   : InstanceArea
Targets    : Mobs, Items, Area
Parameters : TYPEID or instance modification arguments (see areainstancetypes.txt)
Example    : Triumph
Example    : ID=ANYTHING
Example    : LIKE=Triumph AREAMATCH=Midgaard
Description:
This misc property, when applied to an area, will put anyone who enters the area into a group instance of the area, as per StdThinInstance.  Modifications to the mobs, items, and levels of the area will be applied according to a TYPEID given in the arguments, which matches a type from resources/skills/areainstancetypes.txt. If no modifications are desired, then at least an ID= parameter is required.

When the property is applied to a player or item directly, then it will also require an AREAMATCH argument to specify which area(s) will be instanced when entering them.
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