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BEHAVIOR GATEGUARD
Behavior   : GateGuard
Targets    : MOBs
Parameters : a list of masking parameters described below
Example    : -class +mage -race +elf -evil
Description:
When this mob is standing next to a doorway and a player enters, the mob will open the door for the player, and close it after them.  The guard will also lock the door at night, if the door has a lock.  The guard will behave according to whether any players in the room meet the parameters.  If no parameter is given, the guard will always follow the behavior. Valid parameters include:  
keeplocked (if the door has a lock, the mob will make sure it remains so
allnight (does not operate differently at night than the day)
See AHELP ZAPPERMASK for masking people away from the gate.
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