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AGGRESSIVE BRIBE
Aggressive, VeryAggressive, and MobileAggressive also support having the require a bribe in order to Not attack the player.  The arguments to use this feature are:
BRIBE=[AMOUNT],[TICKS OF PEACE],[TICKS TO PAY] - this is a comma-delimited set of core numbers, representing the amount of base gold required for peace in the mobs base currency, the number of ticks of peace that the price buys, and the number of ticks the mob will give the player to pay before ordinary aggression rules will apply.

BRIBEPAYMSG="Give me @x1 or I will clobber you!". The message to tell to newly encountered players.  @x1 will be the amount of currency.
BRIBEPAIDMSG="OK, you are safe for @x1!".  The message to tell paid characters.  @x1 will be the amount of mud time.  @x2 can be the amount of mudtime.
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