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ABILITY PREREQS
Ability Prerequisites is a comma delimited list of skills or skill masks that describe what skills or set of skills must be learned, and at what optional proficiency, before a player of a given class can learn that skill.  The list is comma delimited, and each item in the list consists of a valid Ability ID (like Spell_Fireball), or a wildcard mask of Ability_IDs (like Spell_F* to select all Ability IDs beginning with Spell_F). Following the Ability_ID is an optionally number in parenthesis, which would represent the minimum proficiency of the aforementioned Ability that is required.
Example:
Skill_Trip(50),Fighter_*(10)
The above means that the current ability requires that the player have Trip at 50% proficiency and any Fighter skill at 10% proficiency or better.
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